YA – Realm Breaker

Aveyard, Victoria. Realm Breaker. Harper Teen, 2021. 978-0-062-87262-3. 563 p. $19.99. Grades 8-12.

Aveyard returns with a lush new fantasy series that feels like a cross between King Arthur and Game of Thrones. A new player has come to the Ward, a man with the power to open Spindles, portals between realms. Spindles have not been opened for generations, not since the Immortals traveled into the Ward and found themselves stranded, unable to return to their home. But now Taristan has stolen the sword to create spindles, and begun releasing monsters and undead creatures into the world. Those knights who survived the initial battle between good and evil realize what Taristan is unleashing, yet few rulers care to believe them. The Immortal Domacridhan knows what it will take to stop Taristan – an individual with Corblood, and a Spindlesword – and he sets out to locate 17-year-old Corayne, an illegitimate daughter of the Cor lineage, who yearns for adventures her pirate mother refuses to grant her. The group gradually enlarges to seven unique characters, including a squire who lost his Lord at the first battle; a forger; a bounty hunter; a witch; and Sorasa, an assassin who steals the story. With no support from the monarchs of the Ward, the ragtag group proceeds to try to close the spindles before their world is set ablaze. This first book in the series has a great deal of scene setting to accomplish, and Aveyard evokes a fascinating world of exotic lands and characters of all ethnicities and skin tones. A detailed map on the endpapers assists readers in keeping track of the sprawling territory, and at times the proliferation of characters, locales, and realms can be overwhelming, but the story is gripping and delightfully satisfying. While Corayne seems to be set up as the main character, the story rotates between all the voices, and each character is a well-developed personality: Andry, the 17-year-old squire has nobility ingrained in him, but slowly develops the ruthlessness needed to survive their quest; Dom, the Immortal, does not quite understand mortals; and Sorasa, the female assassin, just might have a heart under her tough persona. There is no shortage of action, battles, monsters, daring escapes, and breathtaking betrayals.

THOUGHTS: Fantasy lovers should flock to this new series and be waiting on the edge of their seats for the sequel.

Fantasy          Nancy Nadig, Penn Manor SD

Corayne an-Amarat is the daughter of a pirate, but she hasn’t had any adventures of her own. When she discovers that she’s the last of an ancient line, her world is changed forever. Corayne begins a journey along with Domacridhan of Iona, an immortal sworn to protect her, the assassin Sorasa Sarn, squire Andry Trelland, the forger Charlon Armont, bounty hunter Sigil of the Temurijon, and a witch named Valtik. Together, this fellowship sets out to stop Erida of Galland, the queen who chose to ally with villainous Taristan of Old Cor from using spindle magic to tear a rip between worlds, and save the Allward realm from their destruction.

THOUGHTS: This book reminds me of Game of Thrones but for a YA audience. The story is told through the perspective of a large cast of characters. Some of the characters are good and set out to defend their world while others, hungry for power, make questionable decisions that will determine the course of the future. Within the fantastical world of Realm Breaker, readers will experience action, adventure, and ancient magic along with pirates, assassins, and monsters. This also would be a great book recommendation for readers who aren’t looking for a strong love story, and it’s perfect for any fan of the high fantasy genre.

Fantasy           Emily Hoffman, Conestoga Valley SD

Elem. – Ninja Kid: From Nerd to Ninja

Do, Anh. Ninja Kid: From Nerd to Ninja!  Scholastic, 2021. 978-1-338-58523-0. $6.99. 192 p. Grades 2-5.

This illustrated novel for younger readers tells the story of Nelson, a nerd from Duck Creek. Nelson wakes up on his tenth birthday and discovers that he’s a ninja! The last ninja on earth! With the help of his grandmother’s inventions, Nelson finds a way to save the day from giant hairy spiders invading his town. He even learns of family secrets about his father’s ninja past and disappearance. This is the first book in a new series.

THOUGHTS: This illustrated novel is action packed and will appeal to reluctant readers. The humor and common theme of not fitting in will resonate.

Early Chapter Book          Krista Fitzpatrick, Wissahickon Charter School

YA – Lore

Bracken, Alexandra. Lore. Disney Hyperion, 2021. 978-1-484-77820-3. $18.99. 480 p. Grades 9-12.

Lore Perseus is trying to live a normal life, but as a descendant of the Greek hero Perseus, it’s not that simple. Every seven years, a new Agon begins. During this time, nine Greek gods walk the Earth as mortals as a punishment from Zeus. These gods are hunted by the descendants of the ancient Greek bloodlines. If a god is killed by a mortal during an Agon, the mortal hunters will inherit their power and immortality. Although Lore walked away from that world after her family was murdered, her past is catching up with her. When she is approached by a childhood friend and the god Athena, Lore strikes up an alliance hoping to avenge the death of her family and finally escape the Agon forever. Set against the backdrop of modern day New York City, Lore must confront her past, figure out who she can trust, and ultimately save the world from both old gods and new.

THOUGHTS: This book has been described as a mix between The Hunger Games and Percy Jackson and the Olympians, and I would absolutely recommend it to readers that are fans of Rick Riordan and Greek mythology. In addition, Lore is a standalone fantasy novel which may appeal to readers who are not looking to commit to a series. The main character, Lore, is a strong and powerful female determined to take control of her own life. The fast-paced story is full of action, and the surprising plot twists will keep readers on their toes!

Fantasy          Emily Hoffman, Conestoga Valley SD

Lore Perseous wants to be a normal teenage girl living in New York City. She wants to forget that she is from an Ancient Greek bloodline, descended from Perseus himself. However, the brutal reminder of who she is becomes apparent as the Agon begins its next cycle after seven years. The Agon, which started as a punishment from Zeus for past rebellions, is a time in which nine Greek gods and goddesses are forced to walk on Earth as mortals. During the seven days of the Agon, if a god or goddess is killed by a descendant of an ancient bloodline, the descendant seizes that god’s powers and immortality. For her own sanity and protection, Lore is determined to ignore the Agon as she has horrible memories of what happened to her family during the last one. The Fates have other plans for her when two people seek her out: Castor, a childhood friend, and Athena, the goddess of wisdom and war. Athena offers Lore an alliance in an attempt to stop one god from becoming all-powerful. Joining this alliance means she could possibly end the horrors of the Agon forever, so Lore is tempted. She knows, however, binding to Athena could come at a deadly cost and wipe out the rest of the Perseous bloodline forever. By rejoining the hunt, Lore is leaving her fate in the hands of a powerful goddess who is not always known for keeping her promises.

THOUGHTS: Alexandra Bracken’s book is a heart-pounding adventure that leaves the reader at a cliffhanger with the end of every chapter. Readers should have a basic knowledge of Greek Mythology to get the most out of this book, but fans of Zeus and all the rest are sure to love this tale. This book is a fantastic purchase for high school libraries, especially with students who read Percy Jackson in middle school and are now looking for something more advanced.

Fantasy/Adventure        Danielle Corrao, Manheim Central SD

YA – Ready Player Two

Cline, Ernest. Ready Player Two. Ballantine Books, 2020. 978-1-524-76133-2. 370 p. $28.99. Grades 9 and up. 

Wade Watts has won the contest. He’s rich, he’s famous, he’s living the life of his dreams? Inheriting billions of dollars and taking control of GSS has left Wade wrapped up in a lavishly padded but empty life. With robotic staff at home and avatars inside the Oasis, Wade very rarely interacts with actual, physical people. While the rest of the High Five move on, creating great lives and names for themselves, Wade is left behind. That is until the unexpected happens and the High Five are thrown back together again, with a new race to save the Oasis. One with even greater consequences than before.

THOUGHTS: Ready Player Two is as much an action-packed whirlwind as the first. Readers will delight in meeting friends, old and new, that change the face of humanity.

Science Fiction          Samantha Helwig, Dover Area SD

Wade Watts has just won James Halliday’s contest and, along with his friends, the high five, has become one of the new co-owners of Gregarious Simulation Systems. As James Halliday’s heir, he now wears the robes of Anorak while in the Oasis, giving his avatar Parzival unlimited power. Days after winning the contest, Wade also discovers a new technology called ONI (Oasis neural interface) which has never been released to the public. Halliday specifically left this technology to his heir, and Wade, along with his co-owners Aech, Art3mis, and Shoto, has to decide if the world is ready for this technology. Only Art3mis objects, and soon the world starts experiencing the Oasis in a new and improved way. Wade quickly becomes addicted to the new ONI experience, and lives a very solitary life, always waiting to get back into the Oasis. However, when a new quest is revealed, similar to Halliday’s egg contest in the previous installment, Wade needs all of the help he can get, from both old friends and new, and Parzival must once again step up to the challenge to save the Oasis while keeping ONI users out of danger.

THOUGHTS: The futuristic setting of both Ready Player One and Ready Player Two doesn’t seem as unrealistic as it did to me when I first started this series. One of the benefits of the Oasis is that people can interact safely without the fear of spreading disease, and they often reference a terrible flu that killed millions before the Oasis became so widely used. Since so many of our interactions in 2020 were virtual, it makes me wonder if something like the Oasis will be in our future as well. I’m glad this book picked up right where book one left off, and the events that transpired after didn’t come as too much of a surprise to me either. Readers must remember how young Wade Watts is, and after inheriting everything from James Halliday in the previous book, it only makes sense that he’s not always going to make the right choices after becoming a billionaire overnight. Mostly, I loved all of the 80s pop culture references, especially the John Hughes planet inside of the Oasis! It was a nice wrap up to events set in motion in Ready Player One, and a perfect book to read during these primarily virtual times.

Fantasy          Emily Hoffman, Conestoga Valley SD